This part talks about the last two elements key to the administration of units on the crusade outline. Replenishment of losses Amid fights (or because of fatigue or activities of the saint), your units are certain to maintain misfortunes because of which, their numbers will diminish (on account of single units, this will mean lower HP). There are a few routes, in which to recharge misfortunes. The first is to choose the fitting alternative in the menu, after you win the fight. Because of this, your units will renew some of their misfortunes and, on the off chance that they are low, your units will promptly come back to full wellbeing. The second way is programmed recovery of misfortunes when you are in your own, or partnered, an area. Each turn, units will recover a segment of their HP (and fighters). There are a few factors that can accelerate this procedure, for example, structures raised in the territory, or issuance of a request, and in addition capacities o...
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