The Many Asses of Dr. Mephesto | Main Missions Walkthrough South Park: The Fractured But Whole Guide

Together with your mates go to Mephesto's Genetic Lab situated in the north-western piece of the guide. After achieving your goal you will watch a cutscene, after which you need to sit tight for a brief period until the point that Morgan Freeman guides you next. From that point forward, approach the yellow AC vent and utilize the TimeFart Shift strategy.
Felines are the primary adversaries you need to manage at the lab. Dispose of them in a steady progression at the earliest opportunity, as every one can reinforce the whole gathering. Spare your qualities, as there are more foes to join this fight later on.

Next, there is a basic confound sitting tight for you. You can dispose of the corrosive on the floor with Toolshed's assistance. At that point, open the glass entryway with Professor Chaos' assistance and pass the lasers by utilizing the FartPause. Take out a compartment from inside and mount it in the opening to one side.

In the following room, there are the transformed 6th graders you need to confront. You can keep away from this fight by opening the entryway with Butters' assistance. Before you go to the opposite side of the room, press the red catches - the impact will draw foes' consideration and they won't assault you while you will leave the room. At that point, you meet the Coon - amid the cutscene, you need to take a photo of the board behind him.

After achieving the following hall, focus on the dim pinwheels, as they are very barely noticeable - it will enable you to go over a vast opening in the floor. Another fight includes numerous adversaries, in any case, they are not that solid. Focus on the check at the base of the screen - after it gets full, all characters remaining on the red squares get harm (application. 100 wellbeing focuses). It is a smart thought to have e.g. Mysterion and different saints ready to push/pull/switch places with the adversaries. Amid your turn, you can without much of a stretch sit tight for the check to get full for the foe to get harm.

Another room: you can discover your folks here. You have to murder one of them (cut your dad's take off or rip your mom's arm off). You at last do it after three endeavors. This does not influence the later occasions in the amusement or the completion itself.

Battling the last supervisor - cousin Kyle

This is the last battle amid this phase of the diversion. The way to progress lies in keeping the New Kid alive and picking the correct partners for the fight - for this situation, it is ideal on the off chance that you pick the most safe partners ready to exact negative impacts upon the adversaries. It is a smart thought to utilize Call Girl (she brings down the adversary safeguard and can assault from anyplace on the field) and Captain Diabetes (play out the Insulin Shot assault and get a solid shield which levels foe assaults - along these lines, Captain can take every one of the hits on himself).

After you bargain the main harm you will get the choice to utilize the TimeFart Shift. In the wake of doing as such, the check at the base of the screen is topping off demonstrating the time when you can assault the rival. Kyle is defenseless against the fundamental impacts: dying, consuming, netting out, and so forth. The impacts, for example, solidifying, beguiling, perplexity don't take a shot at him. The impacts are the way to managing however much harm as could reasonably be expected.

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