Pikemen in Total War: Arena

Pikemen are a standout amongst the most intense units, elite to Greece. Their greater leverage is front safeguard and extra protective layer. Pikemen work best against mounted force, with Velites and toxophilite being the most difficult unit. With regards to swordsmen - your ability tallies. An all around connected phalanx (an arrangement accessible from level 3) will enable you to vanquish in excess of one unit of swordsmen, however you can't get encompassed.


  • Utilize Alt to change the width of the development - a wide arrangement enables you to safeguard a bigger zone (e.g. intersections, access to the base) and survive approaching bolt volleys. A tight arrangement will empower you to protect against assaults originating from different sides. 
  • Pikemen are fairly moderate. Ambushes and entering timberlands isn't prescribed - even the swordsmen will escape and come back with bowman fire. 

Phalanx:

  • Utilizing Phalanx implies picking the symbol of the arrangement and picking an objective. You can arrange your units to push ahead to make the assault speedier - this move will make your units worn out, empowering the adversary unit to assault you from behind. 
  • Watch the adversary unit while utilizing phalanx. On the off chance that the adversary comes excessively close, change the arrangement by holding the correct mouse catch. 
  • Utilizing phalanx builds the tiredness of your units. On the off chance that it draws near to 80%, your unit's guard endures. If necessary, arrange your unit to make a couple of steps in reverse - when the unit is out of battle, the bar will begin to drop. 
  • Phalanx can likewise hurt your partners. Turn it off when you are entering battle upheld by your partners. In addition, dependably deactivate the arrangement when you are encompassed. 
  • Try not to put yourself close dividers - from one perspective, your back is ensured, however on the other you can't withdraw to rest. 
  • Pikemen can be driven by King Leonidas, Miltiades, or Alexander the Great.


  1. Abilities and Attributes
Pike Phalanx

Initiate the phalanx development. You get expanded resistance and assault control, yet just on the frontal side. Move toward your adversary to cause high harm. Watch out for the sides and the back, and in addition the tiredness level - when it achieves the red zone, make a couple of steps in reverse. Cooldown Period: 10s. 


Piercing Strikes (Level 6)
Arrangement expanded covering puncturing harm for 8 seconds, at that point your harm gets brought down by half for the following 8 seconds. Cooldown Period: 25s.


  1. Consumables
Thales' Council
Increment the resolve and protectiveness of the unit 

Share Wine
Enact to expand the assurance of a unit for 10 seconds. 

Olympic Trials
Expands the harm and enhances scuffle barrier. 

Double Rations
Enhances the essential assault and resistance of a unit and builds resolve.

Share Rations
Thing: use to expand your barrier for 10 seconds. 

Whetstones (Level 6)
Thing: expands the penetrating energy of your assaults amid skirmish battle for 10 seconds.

Comments

Popular posts from this blog

How to get the Warden Crossbow? | Tips Walkthrough The Evil Within 2 Guide