Origins 4: The Omega Prologue, The Thin White Line | Main Missions Walkthrough

You will get the fourth character class at the Coon's Lair. Come back to your home and rest. After you wake up, go out (this time the entryway is open).
You will go to the Police Station. After a short battle with the policemen, experience the wooden entryway and to the stairs to one side (a formerly unavailable region). Utilizing the FartPause kill the turret guarding the stairs. At that point, utilize the ventilation shaft to go up and kill another turret utilizing Professor Chaos' assistance. After going into the stay with holding cells you need to battle a few policemen - pick the most safe colleagues, as the adversaries bargain much physical harm and have numerous wellbeing focuses.

Enter another staircase. In the ventilation shaft, utilize Kyle's assistance to proceed. Rather than the yellow pinwheel, you have to locate the dark one (it look somewhat changed). Focus, as, all through his central goal, you will discover a greater amount of these. Subsequent to achieving the highest point of the stairs you go into a room, within which you have to drop one of the screens on the monitor's head. To start with, utilize Toolshed's assistance to explode the pipe by the passage.

In the wake of achieving the storm cellar, go to the Morgue. After the voices fall noiseless and the light is played Judas on, demolish the gadgets on the divider to go into the gassed room utilizing the FartPause. Take the way to open the room on the left-hand side of the storm cellar hallway. Inside, haul out the body and remove another key from the pocket. Utilize this to open the entryway on the correct side of the hallway...

Boss: Shub-Niggurath

This manager battle is to a great degree troublesome. The way to progress lies in appropriate partner choice. Keeping in mind the end goal to win, you need to "encourage" the brute with individuals whose skins have a light tone. These don't need to be just the rivals, as you can forfeit your partners too. One eaten adversary takes 1 of the mammoth's wellbeing, while one of your characters 1/8. Amid the primary stage, you can see the check at the base of the screen - it discloses to you when the mammoth will assault with its arms. This assault murders everybody remaining on the red squares - attempt to move your foes there and get your partners as far away as could be expected under the circumstances. With each phase of the battle, new adversaries show up on the field. 
Amid the second stage, the brute's assaults cover two vertical lines and happen inside a given turn. Push your foes on the red squares to hurt Shub-Niggurath. After the brute eats up a unit, it changes to the assault compose from the principal stage. Ensure that before its turn no less than two foes are remaining on the red squares. 
Rehash the activities depicted above until the point when you overcome the supervisor. For this fight, consider utilizing the assistance of partners who can switch places with/pull the adversaries (e.g. Mysterion) and in addition the individuals who can push the adversaries (e.g. Super Craig, Captain Diabetes). Make sure to spare the amusement after this battle. 
The last fight requires a great deal of strategic abilities. You need to confront your partners - in the wake of overcoming every last one of them, he rejoins your group and quickly gets a turn. Right off the bat, crush Fastpass and Human Kite, as they both have mending capacities. After Super Craig and Captain Diabetes join the battle you can begin assaulting Timmy - crushing him is important to end the fight. Send your characters everywhere throughout the field, as Timmy will transport in the wake of being assaulted.

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