Origins 3: The Visitor, Civil War 2
Reward: third character class.
After you enable the police, to come back to the Coon Lair to get the third character class. Along these lines, you would now be able to choose capacities included by three separate classes and blend them as you see fit.
In the accompanying piece of this mission, you need to confront the contradicting superhuman group. This time around, expect two new enemies. Timmy is the most hazardous one - inside one turn, he summons kids from the playing ground to battle for him. They are arbitrarily sent on the guide and arrangement real harm to your units. In any case, this fight ought not cause numerous inconveniences.
After this mission, you need to go to PC Principal at Crunchy's Micro Brew (M2,22). When conversing with him, you get the opportunity to choose your character's skin tone, cause, and ethnicity. It doesn't influence the gameplay fundamentally - certain discoursed are unique.
After you enable the police, to come back to the Coon Lair to get the third character class. Along these lines, you would now be able to choose capacities included by three separate classes and blend them as you see fit.
In the accompanying piece of this mission, you need to confront the contradicting superhuman group. This time around, expect two new enemies. Timmy is the most hazardous one - inside one turn, he summons kids from the playing ground to battle for him. They are arbitrarily sent on the guide and arrangement real harm to your units. In any case, this fight ought not cause numerous inconveniences.
After this mission, you need to go to PC Principal at Crunchy's Micro Brew (M2,22). When conversing with him, you get the opportunity to choose your character's skin tone, cause, and ethnicity. It doesn't influence the gameplay fundamentally - certain discoursed are unique.
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