Negative status effects in MU Legend

Notwithstanding harm, assaults can cause different status impacts that can lessen the capacities of the objective. Statuses typically keep going for a couple of moments, however they can incredibly affect each fight. As of now there are 16 impacts in the amusement:


  • Dread - makes the player lose control of the character. The character will meander heedlessly until the point when the impact closes. 
  • Stagger - immobilizes the character and makes him or her unfit to play out any activities. 
  • Insult - powers the objective to assault a character that utilized this impact. 
  • Moderate - decreases development speed of the objective. 
  • Touch off - the objective is determined to flame. So also to the dread impact, it can't control it and it will flee from the assailant. 
  • Transformation - the objective is changed and ends up unfit to utilize aptitudes and assaults. 
  • Stop - a character winds up solidified and immobilized. No activities can be performed in this state. 
  • Petrify - it works comparatively to solidify. 
  • Entrap - it keeps the objective in one place, unfit to move. The objective can at present assault and utilize capacities. 
  • Dazzle - blinds the objective. A blinded target can't hit anybody. 
  • Airborne - tosses the objective into the air. Such target can't play out any activities. 
  • Toxin - harms the objective and arrangements harm after some time. 
  • Dying - comparatively to harm, it bargains harm after some time. 
  • Consume - comparatively to toxic substance and dying, bargains harm after some time. 
  • Hush - makes it unimaginable for focus to perform customary assaults and utilize aptitudes. 
  • Detail decrease - impermanent diminishes character insights like assault, safeguard, assault speed and different aptitudes. 


You ought to recall that you can decrease the time the impacts work with the trait "Group Control span" - the property can be expanded with things and by putting focuses in Soul Box ("Crowd Control term" in "Guard" tab).

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