Inventory Elex Guide
In Elex, hardware is separated into three fundamental classes – Weapons, Armor and Items. These classes are additionally separated into littler ones. In Weapons classification, you can discover:
One-Handed – each of the one-gave weapons (swords, littler tomahawks) and shields.
Two-Handed – each of the two-gave weapons (swords, tomahawks, hammers).
Weapons – bows, crossbows, normal and plasma guns.
Substantial – explosives, rocket launchers, flamethrowers.
Enchantment – everything associated with enchantment.
Ammo – jolts, bolts, projectiles, fuel.
In Armor classification, you can discover:
Head – protective caps, cowls and so on.
Body – a wide range of reinforces.
Leg – all jeans.
Hand – rings.
Neck – special necklaces.
In Items class, you can discover:
Elixirs – all mixtures
Chems – antitoxins, stimulants.
Nourishment – a wide range of sustenance.
Plants – every gathered plant.
Apparatus/key – bolt picks, keys, lights.
Materials – Elex, mana, assembled shards
what's more, trophies taken from creatures.
Other – a wide range of garbage.
Attachment – stones for updating weapons.
The vast majority of your things can be set in brisk tab bar which can expand speed of utilizing them (you don't need to enter your stock keeping in mind the end goal to, e.g. drink an elixir or to eat meat). Keep in mind, that space in stock is boundless.
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