Interface in MU Legend

Interface in MU Legend was all around planed - every one of its components are at the edges of the screen. The focal part is free, enabling the player to effectively orientate themselves in the circumstance on the screen.

On the above picture the accompanying highlights were stamped: 


  • Data about the character you control - name, understanding and soul level, battle control (1); 
  • Data about the right now summoned mount (2); 
  • Symbols that empower you to open windows identified with the character and to all gameplay mechanics (3); 
  • The channel change catch. Changing channels is valuable when a place is swarming with players - you can choose an alternate channel and you will travel through a similar zone, however you won't see the characters and beasts from different channels (4); 
  • Minimap of the nearest region (5); 
  • Journey window (6); 
  • A bar with current abilities (7); 
  • Wellbeing purposes of the character (8); 
  • PM of the character. PM is a likeness mana/vitality in the amusement (9); 
  • A bar that speaks to the advance in coming to next involvement and soul level (10); 
  • Visit window that empowers you to speak with different players (11); 
  • A catch that can be utilized to open in-amusement shop. Here you can spend Redzen to purchase significant things (12).

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