Examine the chapel | Black Mirror Walkthrough
Stroll towards the house of prayer entryway and cut the bolt with the pincers (rapidly press LMB). Inside you can analyze the urn with fiery debris of father (before the rubble on the left).
Utilize the board tossed on the rubble close to the window to achieve the narratives. Read everything (dynamic focuses will be uncovered on - tallying from the left: to start with, fourth, third, second and fifth platforms. On the above picture the request of clicking is exhibited). Revisit the board to the focal piece of the house of prayer.
Go marginally to one side and touch (you should hold LMB until the point when the circle is filled in white) the expansive water bubble skimming over the ground. At that point backpedal to the entryway and touch the water plant in the corner. Once more, go further into the house of prayer and touch the fish (by the boards you used to walk).
Utilize the board tossed on the rubble close to the window to achieve the narratives. Read everything (dynamic focuses will be uncovered on - tallying from the left: to start with, fourth, third, second and fifth platforms. On the above picture the request of clicking is exhibited). Revisit the board to the focal piece of the house of prayer.
Go marginally to one side and touch (you should hold LMB until the point when the circle is filled in white) the expansive water bubble skimming over the ground. At that point backpedal to the entryway and touch the water plant in the corner. Once more, go further into the house of prayer and touch the fish (by the boards you used to walk).
Vision in the chapel
From now you should keep an eye out in light of the fact that the hero can bite the dust (you should rehash the entire part from the auto spare point - from before you read the narratives). A phantom of a lady will drop on the rubble on the left. You should inspect her. Do it quick, before the screen winds up darker (if that happens, rapidly move David to the focal point of the sanctuary).
It is best to stroll to the edge of the precipice (keep an eye out with the goal that you don't go totally down) when the lady is part of the way through her course - the dynamic point will show up in a matter of seconds before she falls. In the wake of clicking, another dynamic point will show up on the board on the left that leads up - this time David will have the capacity to jump on the framework. There you should by and by tap the dynamic point on the lady (this time when she is significantly higher on the grounds that David is higher too). You should watch yourself with the goal that you don't pass on - withdrawing from the unsafe zone will be useful). The following dynamic point will show up on the divider (ahead) - when you're on the platform, you should go further into the screen to have the capacity to squeeze it. David will climb the halfway fallen divider. Once at the best, go to one side and tap the apparition in favor of the man (recollect that you can even amazing).
When David is by and by assaulted by a migraine with the chafing sound, hold LPM and move the gleaming point, attempting to keep it inside the hover until the point that the last is loaded with white. When it is done, address the specialist.
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